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Mage: Chloromancer for raid healing

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Chloromancer is a phenomenal raid healer with solid tank healing capabilities. You'll notice a number of my macros use "cast @mouseoverui." This macro allows you to hover your mouse over a player's raid frame and heal them without targeting them. This means you can continue to target the boss and heal anyone in the raid. These macros also carry a redundancy so if you are not mousing over any UI elements, it simply heals your target (Or your target of target or yourself, depending on your settings)

Here's the build: 61 Chloro, 14 Frostkeeper, 1 Arbiter

Legendaries:

Chloromancer - Bloom, Living Aegis, Healing Torrent
Frostkeeper - Earthen Renewal
Arbiter - Galvanic Strike

Buffs:
Chloromancer - Living Aegis, Living Energy, Lifegiving Veil [Synthesis and Lifebound Veil are not used in raid healing as it limits your heals to 5 party members.]
Frostkeeper - Frost Barrier, Crystal Barrier [do not use frostkeeper's armor, overwrites living aegis]
Arbiter - Aqueous Blessing

Frost Barrier and Crystal Barrier are unique and must be cast on 2 different people. Frost is an auto shield every 5 sec. Crystal grants a small shield every time you cast a heal or shield. I like to put Crystal on my Main Tank and Frost on Off Tank or low HP teammate, or myself.

Spam Macro:
#show Vile Spores
suppressmacrofailures
cast Break Free
cast Fading Light
cast [notactive] Living Energy
cast @group01 Symbiosis
cast @group01 Legendary Bloom
cast @self Legendary Bloom
cast Corrosive Spores
cast Ruin
cast Vile Spores
cast Mending Response
cast Natural Conversion
cast Essence Conversion


[macro favors @group 01, aka main tank since that's who tends to get hit the most. I also have a @group 02 version for tank swapping]

Stand alone abilities:
Withering Vine (Chl), keep this up on up to 3 creatures. Increases healing
L. Galvanic Strike (Arb), keep this up to increase DPS. Low Priority
Radiant Spores (Chl), cast at the beginning of a fight with a creature, spam macro will automatically refresh, but will not automatically cast if it falls off.

L. Earthen Renewal (FK), 225k-250k ST Heal, 6 sec cast time. Every second you gain a stack of Legendary Earthen Renewal which reduces the cast time by 0.5sec. Becomes Instant at 12 stacks. Casting L. ER at anytime resets your stacks.
#show Legendary Earthen Renewal
suppressmacrofailures
cast @mouseoverui Legendary Earthen Renewal
cast Legendary Earthen Renewal


Bloom/Natural Healing (Chl), ST heals, L. Bloom will explode 5 Vile Spores, do not use outside of combat or it might pull. Natural Healing is a spam-able heal with a 2.5s cast time. Cast time can be reduced L. Living Aegis which allows the next 6 Natural Healing or Vile Spores to be Instants: Buff is called Explosion of Life, which I don't track because my Reactive pop up in a visable spot already.
#show Bloom
suppressmacrofailures
cast @mouseoverui Legendary Bloom
cast @mouseoverui Natural Healing
cast Legendary Bloom
cast Natural Healing


Healing Torrent/Resurgence (Chl), your two Heal over Time (HoT). I macro them together and jump when I want Resurgence instead of Torrent. Torrent will hit your target and 9 others nearby, sometimes people will be out of range and won't get it, so try to cast on the centermost person and Resurgence someone who got missed.
#show Healing Torrent
suppressmacrofailures
cast @mouseoverui Healing Torrent
cast @mouseoverui Resurgence
cast Healing Torrent
cast Resurgence


Entropic Veil (Chl), increases damage and chloro healing by 10%, consumes charge while active. Use when you need steady, beefy heals.
Flourish (Chl), relatively small instant 10 man heal, good for topping off.
Wild Growth (Chl) Very large instant 10 man heal, heals more depending on how much charge you consume. Also buffs raid to receive more healing from the chloro. No longer increases raid DPS, this is only a healing cool down.
Natural Spendor (Chl) Large channeled 8 man heal, deals damage to up to 8 enemies and heals for the duration of the channel. Good for steady healing, cast on something that won't die in 8 seconds. Consumes charge while active.

Essence Surge (Chl) Massive instant ST heal, heals for 100% of Mage's max health.
#show Essence Surge
suppressmacrofailures
cast @mouseoverui Essence Surge
cast Essence Surge


Cleansing Rush (Chl), 10 man cleanse.
Nature's Cleansing (Chl), ST cleanse.
#show Nature's Cleansing
suppressmacrofailures
stopcasting
cast @group01 Nature's Cleansing
cast @group02 Nature's Cleansing
cast @group03 Nature's Cleansing
cast @group04 Nature's Cleansing
cast @group05 Nature's Cleansing
cast @group06 Nature's Cleansing
cast @group07 Nature's Cleansing
cast @group08 Nature's Cleansing
cast @group09 Nature's Cleansing
cast @group10 Nature's Cleansing
cast @group11 Nature's Cleansing
cast @group12 Nature's Cleansing
cast @group13 Nature's Cleansing
cast @group14 Nature's Cleansing
cast @group15 Nature's Cleansing
cast @group16 Nature's Cleansing
cast @group17 Nature's Cleansing
cast @group18 Nature's Cleansing
cast @group19 Nature's Cleansing
cast @group20 Nature's Cleansing


Essence Conversion (Chl), Mana regen, sacrifices a small amount of life for mana.
Soul Tether (Chl) Battle Rez.


Kalerts:

KA::ABkPSeNqdkl1rwyAUhv9KfkGnNV/iVUjjGIxdZNl2Uwg2cemhmSlqM7qP/z6XptBt7SjlKKi
86vucc3JRg1CWYVawdSu2Uk+s0I3cnXA3853Cu193WhqWkDhNI5KGmCZxTMIZQ07KXSAXOTxbNhN
WXM0fbuZiAS3YbQlVp8y8ln23saVb91BZ6FSJ8KSuDcM4jFkUxcwfBnbB0uyuyPLvFR6CIGel2B8
Pu3D4k3/cykaqWuitlwltl1J5uVTyVbQHUCMNZ6fFCY5oRiMeRDMS0yTjZ4P1YEULb6AaswTZ1tO
RCmEWhtEB1buxolqZz+N0/CjdtWh7oaDy8o1Z/iUq2E+B6pQ823gzXi2N1bCSe9u+Kwa9sBhP4JK
qXSq8R3BOTrfVL2GCOKU+8f0AT2Ma4P+yD1a+jATubWXJYucc+eTCNpoy/gXIZe4D
Posted Jul 22, 18 · OP · Last edited Aug 31, 18
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Rix Officer
Posts:
32
Votes:
+17
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I still use an older build from the forums for Frostkeeper tank healing Which is all explained here

Take note that FK does not have a 10man cleanse and is pretty bad at healing more than 2 targets.
Posted Jul 23, 18 · OP
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